
It seems that Mafia Wars has become popular traffic puller to this blog. It has been 2 weeks since that last post on how I was robbed by a serial robber in Mafia Wars, and it turns out that putting him on the hit list isn't the best option. Players with really tough attack and defense stats enjoy getting on the hit list as most of the time the would be assassins will fail the attempt, henceforth, free experience points. However I strongly doubt that the vietnamese SOB was that tough, he was just level 45 when I start placing him on the hit list, unless he spent some money buying godfather points to stat up.
So, my progress during the last two weeks into the game has been good. I've beefed up my mafia size by 100. Yeah, I added 100 strangers because my 30 something friends do not play mafia wars. It would've added more then 500 mafias and much faster if I joined the add-me threads and the 501 quick add facebook groups. But I decide to take it slow, and slowly adapt to the growing powers I had coming. Having an army does not automatically make you the strongest. I've beaten mafia families twice my number. Their weakness? Ill equip, as most of the mafias uses weak weapons like .22 revolver and brass knuckles. While I on the other hand, the weakest weapon is the chain gun. Most of the damage comes from limited edition loot which has a minimum of 20 attack points.
Secondly, I've been playing my mafia like how it's suppose to, randomly attacking other players. Before this I was really passive, do jobs, and retaliate those who put their hands into my pocket. Now I attack whoever is in the fight list. Since I've more mafias and up to par attack and defense stats, losing is rare, except for those annoying critical hits which foil my sure win attacks. Another plus point of attacking is the chance to loot items. I've got 5 NVG and 5 bodyguards all form looting, and also enough cell phones to master "loose FBI tail" job.